Game Engine Gems is a gem style book series focusing on simple tricks that solve game engine and gaming related problems. This series is edited by Eric Lengyel. Recently there was a call for chapter proposals for its third edition. I submitted two proposals and both of these were accepted. Details about my proposals will be published soon so stay tuned.
A collection of tricks, thoughts, ideas and solutions from a graphics programmer. This blog contains my experiences, tips and tricks, everyday problems and their solutions. This blog serves not only as my reference but also for the whole world at large.
Thursday, August 6, 2015
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