A collection of tricks, thoughts, ideas and solutions from a graphics programmer. This blog contains my experiences, tips and tricks, everyday problems and their solutions. This blog serves not only as my reference but also for the whole world at large.
Tuesday, September 7, 2010
Area lights and soft shadows
I added area lights and soft shadows in my GLSL raytracer. The performance is quite good. The video contains 64 shadow rays per sample.
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