tag:blogger.com,1999:blog-8216868933119618528.post4556411962786171758..comments2024-01-24T01:24:57.800-08:00Comments on An eye into my World -Tricks, Thoughts, Ideas, Solutions: A C++ class for GLSLShaderMMMovaniahttp://www.blogger.com/profile/02716826252349695343noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8216868933119618528.post-83952171217564936942011-10-14T02:56:20.335-07:002011-10-14T02:56:20.335-07:00Thanks Korak,
I have noted your corrections.Thanks Korak,<br /> I have noted your corrections.MMMovaniahttps://www.blogger.com/profile/02716826252349695343noreply@blogger.comtag:blogger.com,1999:blog-8216868933119618528.post-76412678172935672982011-09-13T02:30:05.160-07:002011-09-13T02:30:05.160-07:00Some performance notice:
* pass std::strings by re...Some performance notice:<br />* pass std::strings by reference<br />* use binary search in sorted std::vector rather then std::map (or even better to use hash_map)Anonymoushttps://www.blogger.com/profile/07919123651138691525noreply@blogger.comtag:blogger.com,1999:blog-8216868933119618528.post-16692906094627167842011-09-09T10:16:18.669-07:002011-09-09T10:16:18.669-07:00Hi Korak,
Well the sources are shared in my Open...Hi Korak,<br /> Well the sources are shared in my OpenSource project opencloth. Check the GLSL cloth code in this project.<br />http://code.google.com/p/openclothMMMovaniahttps://www.blogger.com/profile/02716826252349695343noreply@blogger.comtag:blogger.com,1999:blog-8216868933119618528.post-49968946343301146892011-08-02T03:25:40.056-07:002011-08-02T03:25:40.056-07:00nice, but can you share sources?
^)nice, but can you share sources? <br />^)Anonymoushttps://www.blogger.com/profile/07919123651138691525noreply@blogger.com